Tom Clancy's Splinter Cell is a mobile game for early 2000s phones developed and published by Gameloft. Plot is similarly based on Tom Clancy's Splinter Cell but different from its original computer and video game console versions, in that it is a flipscreen stealth platform video game instead of a third-person action-adventure one.
There is also a version of the game for screens 128 * 128 (and smaller), which differs more dramatically. There is no plot as such, just a set of missions to complete. After passing, a hard game mode opens, in which you can not raise the alarm. There is a glitch in which the automatic machine gun does not see Sam hanging in front of him. It consists of 9 missions. The first two are a bit similar to the levels of the first game.
Description[]
Infiltrate terrorists' positions, acquire critical intelligence by any means necessary, execute with extreme prejudice, and exit without a trace. In Tom Clancy's Splinter Cell, you are Sam Fisher, a highly trained secret operative of the NSA's secret arm: Third Echelon. Suit up with the latest classified field operative gear and weapons as you travel through diverse mission objectives. The world's future is in your hands, as cyber terrorism and international tensions are about to explode into WWIII.
Location, Time | Level | Objectives | |
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Mission 1 | USA, 2:04 AM | Ministry's Underground | Meet contact Reach parking |
Mission 2 | USA, 2:22 AM | Ministry's Parking | Steal a pass Enter the building |
Mission 3 | G.Rep, 6:56 PM | Caspian Oil Refinery | Meet Wilkes Reach platform |
Mission 4 | G.Rep, 7:24 PM | Platform Section | Hack computer Escape |
Mission 5 | Siberia, 5:49 AM | Severonickel Facility | Recover computer Find a lab |
Mission 6 | Siberia, 6:22 AM | Secret Lab | Recover suitcase Copy hard drive Escape |
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