Tom Clancy's Splinter Cell: Pandora Tomorrow is the Game Boy Advance version developed and published by Ubisoft. Plot is similarly based on Tom Clancy's Splinter Cell: Pandora Tomorrow but different from its original computer and video game console versions.
Description[]
Tom Clancy's Splinter Cell: Pandora Tomorrow, the sequel to the stealth-action game Splinter Cell, once again casts you in the role of Sam Fisher, who is sent in to destroy top-secret documentation held in the embassy of militia leader Suhadi Sadono. Use all-new moves and prototype gear to infiltrate buildings and spare the hostages. This time, you can take your games of espionage against three other players in online multiplayer mode, in which you choose to play as either a mercenary or spy. You've got the moves and the gear, now put them to use.
Gameplay[]
Pandora Tomorrow builds upon the stealth gameplay from its' predecessor. As with the first game, Sam must reach his objectives while avoiding being spotted by guards and surveillance cameras. The biggest change is the level design and the HUD. The threat meter is tossed out in favor of actual visibillity meter. Levels now contain plenty of background elements where Sam can hide and sneak around enemies. Also, Sam can now roll, grab enemies and hide bodies. Whenever the player is spotted, a strike team spawn and either attack or search for the player.