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Sniper Hunt – report ID 4 in Gone Dark metagame.

Overview[]

Charlie: We're picking up some chatter about a guy trying to buy high-end sniper rifles on the black market in Belmopan. SMI analysis on the guy shows possible Engineer connections, so we hacked his phone and got his calendar. He's gonna be meeting some guy named Sam Lord. Weird, Lord's not active on any of our databases.

Briggs: Lord's a pseudonym for a fixer who set up shop in Barbados. His business was introducing bad people to other bad people. I say "was" because he's dead - local PD found his place trashed and his body still warm. Last outgoing email on his account went to a dummy account, but it referenced a meet he'd set up for our guy on Dia de la Tradicion.

Grim: This guy's developing a pattern. Field operatives went in to plant surveillance in the Engineer's hotel room, but they got there too late. The arms dealer our Engineer was supposed to meet was dead, his phone stolen. All that we've got to go on is a broken glass with alcohol residue. The SMI and Briggs both swear it's old-style "pisco".

Briggs: Our dead gunrunner owned a warehouse in Chimbote that burned to the ground last night. Traffic cam showed a loaded truck leaving the property before the fire broke out. The same truck was spotted dockside, offloading crates to a freighter headed for Newark. We can hit the ship, or we can get on board and tag what's in the crates. What's the play?

Choice[]

Grim:Of course, there were sniper rifles in the crates on the ship. But we failed to take the Engineer who transported them, and it seems that he changed tactics to confuse us. Now it will take a lot of time and money to find him, and God only knows what he will be doing at this time.

Grim: Good call on planting the tracers, Sam. Once those guns hit the US, we were able to follow their dispersal to a half-dozen Engineer cells and take them off-line. And, we caught the Engineer behind the op making the handoff to a cell in DC, so he's out of business. I'd call this a success.