Norte de Santander is the second solo campaign level in Tom Clancy's Splinter Cell: Essentials. Acting as a flashback level/mission in the game, Sam Fisher, then a SEAL operator, sneaks out of the US camp and locates the RAFC (Revolutionary Armed Forces of Colombia) bunker to find and rescue his commanding officer, Douglas Shetland.
Briefing[]
16:47 / 17:15 / 17:38 / 17:51
Sneak out of the US camp and locate the RAFC bunker.
Douglas Shetland, the commanding officer of Sam Fisher's SEAL team, has been captured by soldiers belonging to the Revolutionary Armed Forces of Colombia (RAFC) during the Selva Verde operation. A full-scale rescue operation may not reach Shetland in time. Locate Shetland on your own and free him before it is too late.
Transcript[]
Information[]
Goals | ||
---|---|---|
16:47 | Find the guerrilla's headquarters. | Find the headquarters where Shetland is being held. |
Leave the US camp without being detected. | Exit the US camp without being detected by the US soldiers. No one must see you leave. | |
17:15 | Escape from your cell. | |
Find Shetland and free him. | Shetland is being held somewhere in this bunker. Find him and free him. | |
17:38 | Get your gun and flee. | Get your gun from the storage room and exit the bunker. |
17:51 | Get to the extraction point. | |
Notes | ||
16:47 | Do not hurt or kill the US soldiers. | |
Lethal attacks are permitted. | ||
17:38 | 🗣 [Douglas Shetland] The code for the weapon storage is 7802. | |
Pick lock | ||
17:15 | 🔪 [Escape From Captivity] Broken | |
17:38 | 🔪 [Prison Cell 2 – Douglas Shetland] Broken | |
🔑🔑 [Prison Cells 1 and 3] 6-pins: ←↑ ←↑ ←↑ ←↑ ←↑ ←↑ | ||
🔑 [Exit From Prison Cells] 3-pins: ↑→ ←↓ ↓→ |
Overview[]
Since a full rescue operation may not have reached Shetland in time, Fisher decided to disobey orders and went solo to keep Shetland from spilling any information to the enemy. Captain Moore ordered him to stand down and not to leave the base, but conceded, telling Sam, if he left the base he would be on his own. Sam snuck out the base avoiding his fellow SEALs and made his way through the jungle to the village held by guerillas. He carefully made his way through a mine field, disabling a few land mines along the way. He made his way to the bunker where Shetland was being held, but was discovered, and put in a cell. Sam later recovered his gear (which was confiscated after his capture) and escaped. He eventually located and freed Lt. Shetland from his cell and escaped to friendly territory.
Report[]
REPORT FROM: Staff Sergeant Sam Fisher, Us Navy Seals Warfare group 1, 3rd Squad
SQUAD COMPOSITION: Lieutenant Douglas Shetland, Private Bradley, Private Laurence, Private Martinez, Private Peter
OPERATION: Selva Verde, May 2nd 1992 to may 3rd 1992
CREW STATUS: Killed in action – None, Wounded in action – Private Laurence
ENEMY STATUS: Wounded Unknown
At approximately 0800 hours on May 2, a reconnaissance in force comprised of Colombian regular troops and advised by my platoon commander, Lt. Shetland began operations in the Norte de Santander area. They were ambushed by RAFC guerrillas near map reference 05-82-45 using accurate mortar and machine gun fire. Fourteen Colombian regular troops were killed and Lt. Shetland was captured. Once it was determined that Lt. Shetland was a prisoner, Colonel Moore, commanding all US military forces in the region, ordered my platoon to stand down and await further orders.
Trivia[]
- In this level, Sam uses a Colt M4A1 and instead of the Multi-Vision Goggles, Sam only has access to regular night vision goggles.
- The level design is very similar to the Bunker level in the PS2 version of Splinter Cell: Double Agent. Exactly, with it's second and third parts.
- There is a conversation between two guerrillas about a footballer named Hermandez who is transferred to another team. This exact conversation is the same mentioned in Lighthouse from Tom Clancy's Splinter Cell: Chaos Theory.
- Sam was left without a knife when he was taken as prisoner (some kind of bag). After that he carries with him two knives (one found from the weapons).
- Character Juan in conversation with Falco named as Hans (mistake).
- Starting in the second part of the bunker (third part overall), the OPSAT erroneously lists the objective to find Shetland twice.
Gallery[]
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