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Jerusalem, Israel is the fourth solo campaign level in Tom Clancy's Splinter Cell: Pandora Tomorrow. Taking place in Jerusalem, the capital of Israel, Third Echelon sent in Splinter Cell agent Sam Fisher to track down Norman Soth with the aid of Israeli intelligence.

Briefing[]

01:01 / 01:13 / 01:20 / 01:32 / 01:50 – Identify the Biological Agent

Third Echelon has linked Suhadi Sadono's 'Springfield Demonstration' to the black market purchase of an unknown biological agent.

Rendez-vous with Israeli intelligence agent Dahlia Tal in order to infiltrate the Black Market.

Data & Transcript[]

Information[]

Goals
01:01 Retrieve your SC-20K in the grocery shop of Saul. Saul is your CIA Contact in Jerusalem. Use of lethal force is not allowed. Use of lethal force is permitted.
01:13 Locate Dahlia Tal near the Armenian Church. Locate and question Dahlia Tal. Lethal attacks are not permitted.
01:20 Rendezvous with Dahlia Tal at the entrance to Shoshana Storage. Follow Dahlia to the Shoshana warehouse.
01:32 Infiltrate Shoshana Storage the warehouse the Syrians are occupying.
01:50 Retrieve the ND133 from the Syrians. Lethal attacks are permitted.
Reach the extraction point.
Notes
01:13 🗣 [Lambert] Lethal attacks will result in Mission Failure. [PS2/GameCube only]
🔎 [SC-20K AR] When you're equipped with the SC-20K rifle, press the Sniper key (middle mouse button) to snipe. [PC only]
🔎 [SC-20K AR] While in snipe mode, you can zoom in or zoom out (mouse wheel). [PC only]
🔎 [SC-20K AR] If you want to steady your aim for a short amount of time, press the Alternate Fire key (right mouse button) to hold your breath. [PC only]
🔎 [SC-20K AR] When you're equipped with the SC-20K rifle, press the Next Weapon key (Tab) to choose your weapon. [PC only]
🔎 [SC-20K AR] When you're equipped with a weapon, Press the Alternate Fire key (right mouse button) to shoot secondary weapons. [PC only]
🔎 [SC-20K AR] The SC-20K Assault Rifle is a multi-purpose weapon. Draw your SC-20K with the R2 button/B Button, and press the R1 button/R Button to fire. [PS2/GameCube only]
🔎 [SC-20K AR] To equip the SC-20K with a gadget, select the gadget you want to equip by pressing Up or Down on the directional button/Up on the + Control Pad. To use the gadget, press the L1 button/L Button. [PS2/GameCube only]
🔎 [SC-20K AR] To enter Sniper mode, press the R3 button/press the L Button slightly. To zoom in and out, use Up and Down on the directional button/the + Control Pad Up or Down. To steady aim, hold your breath a short moment by pressing the L1 button/L Button. To exit sniper mode press the R3 button slightly/L Button slightly again. [PS2/GameCube only]
01:50 🔎 [Dahlia Tal is killed] Lethal attacks are not permitted. [Xbox/PC/PS3 only]
🔎 [Dahlia Tal is killed] You are not allowed to kill the policeman. [PS2/GameCube only]

Overview[]

SC-PT-Sam-Coen

Sam Fisher talks to Frances Coen before the start of the mission.

Sam Fisher infiltrates the Geula District Street Market by parachuting inside the street and was able to meet with Frances Coen. Since Jerusalem was placed under curfew, Fisher is informed that there should be very little civilian presence in the street but there are likely to be Israeli police officers patrolling the street to keep the peace. Fisher's first objective was to meet with an agency contact, a man named Saul Berkovitz, to retrieve his newly-modified SC-20K M.A.W.S.

Samisrael

Sam in Jerusalem.

After evading several Israeli police patrols, Fisher arrived at Saul's store front but discovered two men attempting to rob Saul. Fisher intervened and neutralized the two thieves, saving Saul. Fisher asked them who they were, to which Saul replies "thieves" - he then noted that they should not have been able to get past the police officers, suggesting that there must be something wrong with his security arrangements. Saul thanked Fisher, and tried to repay the debt by retrieving the SC-20K (which he hid in a secret compartment under some barrels). Saul moved over to a barrel turned on top of a trap door and pulled it up. He lifted up the trap door and the secret compartment contained the modified SC-20K and some gadgets for use with it. Fisher retrieves the weapon as Saul explains the new modifications to him, noting the shorter barrel and improved features to help maintain stealth and increase overall performance.[Notes 1]

SC-PT-elevator-Dahlia

Dahlia betrays Fisher as he steps into the elevator.

Fisher eventually leaves and heads towards his next contact, an operative of Shin Bet named Dahlia Tal who agreed to show Fisher where the location is where the ND133 was being prepared. In cooperation with Third Echelon, Dahlia Tal rendezvoused with Fisher by a church in Jerusalem. Dahlia explained that she knew where the terrorist underground research facility is and that she can lead Fisher there. Dahlia Tal walked through the streets while Fisher trailed behind, sticking to the shadows. On a few occasions, Dahlia had to deal with police officers who insisted that she go home because of the curfew that was in place; she knocked out one officer that was very insistent on escorting her home safely. The two eventually made it to the underground research facility containing the ND133. Dahlia lead Fisher to a lone elevator inside a building, and Fisher stepped inside. Fisher asked Dahlia if she'd like to come inside, to which she replied, "Not on your life," just as the elevator doors closed. Lambert suddenly contacted Fisher on his earpiece and ordered Fisher to quickly kill Dahlia before it's too late.[Notes 2]

Nd133

Sam finds the ND133 and retrieves the mysterious sample.

Fisher then rides the elevator down to the lower undergrounds where he finds the French-Syrian terrorists guarding the facility. Fisher gets through the underground facility and finally uncovers the laboratory, finding the ND133 on a table in the center of the glass-panel room. It was found that the ND133 was already armed with a mysterious biological agent, Lambert told Fisher that it was important for him to bring back the sample so they could run tests on it. Fisher recovered the sample and took another elevator in the back of the facility up to the surface in a separate street area where he was able to make it to the extraction point.[Notes 3]

Debriefing[]

Using devices stolen from Saulnier Cryogenics, (The ND133), Soth has made a Syrian-developed strain of the smallpox virus highly portable. Sadono is now in possession of an unknown number of easily concealed biological weapons.

Trivia[]

  • This is the second mission to feature a cutscene showing infiltration by air (by parachuting to the streets below).
  • At the beginning of the mission, Frances Coen claims Jerusalem is "the birthplace of Christianity, Judaism, and Islam". This is not technically true, however, Jerusalem is a holy city for all three Abrahamic religions.
  • Talking to Coen, it is implied that she is of Jewish background as her mother always wanted her to make the pilgrimage to Jerusalem. Fisher replies by saying he'll grab her a postcard if he can.
  • On the PS2 version, if the player is far away and points the laser sight on the farther distant areas where police officers are located, they will not trigger an alarm but will instead start running to take cover and draw their guns without shooting.
    • Unless the player is near them and points the laser sight, they will trigger an alarm.
  • A police officer can be lured into Saul's shop with the 'thieves', but the cop will act like the thieves are police officers as well (or at least treat them as 'friendly'). This may be an error in the AI.
    • It is possible for one of the thieves to grab Saul and use him as a human shield. If the player simply waits, he'll eventually knock Saul out and the mission will be failed.
  • When the player recovers the SC-20K M.A.W.S., Saul will offer to show Fisher an area where he can test out the weapon if the player talks to him again. The area is a secluded open space with a large railing across where the player can find a great view of Jerusalem.
    • At the far end of the space are some sticky shockers on the ground.
    • Sticky shocking the water that the guard stands in will knock him out.
  • Coen says Dahlia will be wearing a traditional white outfit, however, only her head is covered in white. She is likely wearing a long brown coat over her outfit.
  • Dahlia Tal knocks out a police officer who insists that he escort her home to make sure she gets there safe unless Fisher gets the man's attention first. She seems to perform a kick, and then a quick 'cower' animation.
  • In one room there is a family watching television. On the screen there is a thank you message from one of the developers, "Reda", written in French, to the rest of the Splinter Cell team.
  • A sticky shocker, ring airfoil round and ammo can be found on the upper floors before entering the Shoshana warehouse.
  • Dahlia Tal can be spared by using non-lethal gadgets to knock her out or simply leave her alone; if she was spared, she appears in the final area with several snipers intend to take out Sam. By using non-lethal gadgets, or even just sneaking by, it is possible for the player to spare her life in this final confrontation as well. Alternatively, Sam can take out all hostiles in the final area without failing the mission.
    • Depending on Sam's actions, the "one alarm" limit is removed in the final area if Dahlia is spared, otherwise, Sam must not trigger any alarm in the final area or the mission will fail.
    • The final area will be patrolled by four police officers if Dahlia is killed.
  • The Xbox/PC/PS3 has a secret room with a civilian who's watching a TV. It is located at the evacuation point on the left behind a metal door where it is impossible to enter (cheats only). Killing a civilian with Frag Grenade does not lead to mission failure.
  • The PS2/GameCube features automated turrets in the Shoshana warehouse.
  • Just like the CIA HQ mission in Splinter Cell, the player will retrieve the SC-20K (renamed: SC-20K M.A.W.S.) for the 2nd time.

Notes[]

  1. If the player talks to Saul (after Lambert talks to Fisher), Saul will lead the player to a secluded area, not far from the shop, that the player can test the SC-20K M.A.W.S. at.
  2. The player has the choice to either kill Dahlia or spare her, by not killing her. If Fisher doesn't kill her, Lambert and D.P. Brunton will talk about why Lambert ordered Fisher to shoot her, but if she is killed, they never mention it for some reason.
  3. Whether the player killed Dahlia or not will determine who will be waiting back in this market area. If the player killed Dahlia, then Israeli police officers will be patrolling the area. If the player spared Dahlia, however, then she will be waiting in this area with a handful of snipers set up to ambush Fisher.

Walkthrough[]

 	Tom_Clancy's_Splinter_Cell-_Pandora_Tomorrow_-_Jerusalem 	 			  

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