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"Fisher: So what are the Joint Chiefs suggesting we do with Sadono?
Lambert: We take him alive. We learned with Nikoladze how assassinated leaders tend to be stubborn ghosts.
"
― Fisher and Lambert before the mission starts

Jakarta, Indonesia is the seventh solo campaign level in Tom Clancy's Splinter Cell: Pandora Tomorrow and the third bonus level in Tom Clancy's Splinter Cell: Essentials. Splinter Cell agent Sam Fisher must infiltrate the Television Free Indonesia broadcasting station in Indonesia and capture Suhadi Sadono.

Briefing[]

21:43 / 22:21 – Capture Suhadi Sadono

21:43 / 22:03 / 22:21 / 22:41 / 22:50 – PS2/GameCube.[1]

21:43 / 21:58 / 22:13 / 22:41 / 22:59–23:09 – Essentials[2]

Now that the ND133 have been located, Sadono is open to attack.

Coordinated remotely with Shadownet's neutralization of the ND133, locate and capture Suhadi Sadono. CIA operative Ingrid Karlthson is on site, undercover, and will assist in the mission.

Data & Transcript[]

Information[]

Goals
21:43 Infiltrate the TV station to find Ingrid Karlthson.
Recover Sadono alive. We need Sadono alive.
22:21
22:41
Trail Ingrid Karlthson to the entrance to Sadono's stronghold.
22:50 Sadono must be apprehended conscious. You need Sadono conscious. Don't get detected by Sadono in the studio.
Take Sadono to Ingrid for extraction. You need to use Sadono to give you access to the roof and deliver him to Ingrid.
Notes
21:43 🔎 Sadono must be taken alive. We learned with Nikoladze's death that the ghosts of assassinated leaders have a tendency to linger.
🔎 Sadono and his men have taken refuge in a government-owned TV station. They've been hiding there for little under a week and they expect american troops, therefore the TV station must be well guarded.
🔎 We need Sadono alive. [PS2/GameCube only]
22:03 🔎 Turrets are sensitive to heat changes.
22:21
22:41
🗣 [Ingrid Karlthson] Ingrid's death will result in mission failure. [Xbox/PC/PS3 only]
22:50 🔎 Don't get detected by Sadono in the studio. [PS2/GameCube only]
🗣 [Capture of Suhadi Sadono] Rendezvous with Ingrid on the roof. [Xbox/PC/PS3 only]
Pick Lock
21:43 🔑 [Entrance to Store] 2-pins: ↑ ↓ [Xbox/PC/PS3 only]
🔑 [Booth Behind The Bus in Front of The Store] 3-pins: ↑ → ↓ [Xbox/PC/PS3 only]
🔑 [Store Balcony] 1-pin: ←↑ [PS2/GameCube only]
22:03 🔑 [Exit The Store] 2-pins: ←↑ ↑→ [PS2/GameCube only]
🔑 [Parking Booth] 3-pins: ↑ → ↓ [Xbox/PC/PS3 only]
22:21 🔑 [Booth Behind The Mines] 3-pins: ↑ ↓ →
🔑 [PS2] ←↑ ↓→ ↑→
22:50 🔑🔑 [Both Doors to Studio] 6-pins: ←↑ ←↑ ←↑ ←↑ ←↑ ←↑ [PS2/GameCube only]

Overview[]

After a fight against ARGUS, two Shadownet Spies are shown unlocking a crate that was being guarded by the ARGUS mercenaries. The Spies take out an ND133 and set it on the ground, carrying over a metal container. They place the container over the ND133 and take cover in the hallway area, detonating an explosive and destroying the container of ND133. One of the Spies gives a 'thumbs up' to Third Echelon operations coordinator Irving Lambert through a live feed of the operation. With the remaining ND133 devices destroyed, Splinter Cell agent Sam Fisher is granted the ability to take Suhadi Sadono into custody.

Broadcasting

Sam infiltrates the TV station.

Sadono and his men have taken refuge in a highly secured TV station. The only way to enter is through a sewer which leads to the broadcasting antennas, where the Darah Dan Doa militants have installed searchlights and placed landmines on the ground. Fisher avoids the landmines using the thermal vision function of his Multi-Vision Goggles, and sneaks past the front entrance, making his way up onto the TV station's roof. During his infiltration, Lambert reveals to Fisher that CIA agent Ingrid Karlthson is being held by Sadono inside the station, but she isn't just a "hapless desk jockey" she claimed to be. She had been placed there by the CIA to remain close to Sadono until they could capture him. Fisher meets up with Karlthson, who is being held in the studio by Sadono's men to translate something for him. After talking with Karlthson, she tells Fisher she will be able to get him close to Sadono to grab him, and that there will be a chopper on the roof to take him into custody.

One their way across the bridge section connecting the building with its second half, Lambert is notified that Norman Soth has contacted Sadono, blowing Karlthson's cover. Fisher has to protect Karlthson as she makes her way across the bridge, covering her from the converging Darah Dan Doa militants that are sent to capture her. Karlthson is able to unlock the retinal scanner at the other end, allowing Fisher to make his way to the broadcasting room where Sadono is recording his speech. After infiltrating the room, Fisher grabs Sadono and takes him to the roof, where he gives him to Karlthson.

It is revealed Soth is on his way to Los Angeles International Airport with some other terrorists carrying the last ND133. Fisher has to stop him and put an end to the ND133 terror.

Debriefing[]

Suhadi's capture essentially brings the crisis in Indonesia to a close. Shadownet teams neutralized all of the ND133, with one glaring exception. CIA-trained mercenary Norman Soth is somewhere in the US with the final remaining pox box.

Differences[]

  • During the infiltration section near the broadcasting antennas, land mines are visible using thermal vision. In the Xbox and PC versions, Sam can shoot and destroy the mines, but in the PS2 and GameCube versions he can only avoid them. Also, in the PS2 and GameCube versions, Sam can use one Frag Grenade to destroy the mines.
  • If Sam grabs Sadono before the broadcast begins, the enemies will not follow him, but they may still fire blindly after the retinal scanner lock is forced open.
  • In the first section of this mission, there are no barbed wire fences around the building rooftop while using the zip line to get to the building to proceed to the next section.
    • After landing on the rooftop, there is no door installed.

  • If Fisher takes a bottle and begins to deactivate the wall mine, it will disappear. Also, the bottles disappear if they are thrown next to a wall mine (this is a bug).
  • During the conversation between Ingrid and the guerrilla on the bridge, Fisher can quickly run to the last retinal scanner and interrogate Ingrid when she is captured by the guerrilla (some kind of bug).
  • There are barbed wire fences around the building rooftop in the first section of this mission, but one fence is broken as Fisher must climb over after using the zip line.
    • After climbing over the fence, there is a door installed.

  • The version is almost completely identical to the PS2 and GameCube versions, but Sam has a knife and a pistol with the Optically Channeled Potentiator. Turrets and cameras can be jammed with the OCP.
  • The number of enemies is reduced.
  • Some rooms are missing.
  • Land mines can't be destroyed by firearms, but they can be detonated by grenades.
  • A wall mine can be defused and used by Sam.

  • Trivia[]

    • This level is unique for its "lightning" mechanic that gives Fisher's location away and blinds him if he is using night vision. This mechanic is only present in the outdoor sections (i.e. before he infiltrates the building).
    • Before the driveway to the front of the TV station, the fence to the underground car park can be scaled above the barbed wires. (bug)
    • In this level, Sam has the Camera Jammer in his inventory. Since the cameras are bulletproof, this is the only means to get past them.
    • Sadono will kill Sam in only one shot if he sees him, even if Sam's health bar is full.
    • Knocking out Sadono will still cause the mission to fail.
      • During the Mission Failed screen, if Sadono is unconscious, one militant will wake him up as if nothing happened to him.
    • In the minefield area (where a sniper is guarding the antennae tower), Fisher has two ways to pass, using thermal vision to detect the mines. Going left (clockwise), it is possible to use a Frag Grenade to blow up the land mines. Going right (counter-clockwise), the mines are more dispersed, allowing Fisher to navigate through them.
      • Additionally, Fisher can jump over the mines on the left side if he jumps over them just right.
    • Some of the broadcasting televisions show Sadono wearing his beret, while other videos show him not wearing it. When Fisher finally gets to him, he is wearing his beret.
    • Ingrid hints at the next mission from the words Sadono refers to, "Angel's X", which refers to LAX International Airport.
    • The recording of Sadono's speech was to be distributed on May 1st, 2006.

    References[]

    1. The PS2 and GameCube versions continue events from 22:41 instead of 22:21, as indicated on the Xbox/PC/PS3 versions.
    2. Version with consistently incorrect plot time.

    Walkthrough[]

     	Tom_Clancy's_Splinter_Cell-_Pandora_Tomorrow_-_Television_Free_Indonesia 	 			  
    
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