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Were you looking for the level of the same name in Splinter Cell: Double Agent (Version 1)?
Were you looking for the JBA Headquarters, the setting this level takes place?

JBA Headquarters – Part One is the third solo campaign level in Tom Clancy's Splinter Cell: Double Agent (Version 2). Sam Fisher, working as a double agent, infiltrates John Brown's Army and must complete objectives for Third Echelon as he works undercover in the JBA Headquarters.

Briefing[]

JBA Headquarters. New Orleans – Double Agent Part One: Since the escape at Ellsworth prison, you and Jamie Washington traveled to New Orleans and met members of Emile Dufraisne's JBA. The fact that you helped Jamie escape got you accepted into the fold.

Data & Transcript[]

Main articles: JBA Headquarters - Part 1 (Version 2)/Data, JBA Headquarters - Part 1 (Version 2)/Transcript

Information[]

Primary Objectives
Echelon Adjust four fuse boxes. Circumvent the JBA's jamming by limiting electricty input at four fuse boxes – on the roof, near the entrance, in the warehouse and on the docks. Use your mini-map to see their location.
Echelon Access JBA's server. Find the JBA's server, then access it to open up a connection directly to Third Echelon.
Echelon Return to Public Area. Return to Public Area via the entrance in the alley.
JBA Report to Emile.[3] Emile cannot find out you've sneaked into the restricted area. Return to the public area for a brief check in with Emile.
Echelon Gain access to a computer.[3] Find a computer and link up directly with assistant director Williams to prove the mission is still on track [Link up with Third Echelon].
Opposing Objectives
Echelon Send info to Lambert about Cole Yeagher. Lambert wants to know what are Yeagher's plans regarding Emile. They might prove useful to Third Echelon.
JBA Send info to Emile about Cole Yeagher. Emile Dufraisne suspects one of his men of plotting behind his back. Sending him info confirming his suspicions could increase Emile's trust.
Opportunity Objectives
Echelon Scan Enrica's fingerprints. Using your inventory's fingerprint scanner, locate and scan a set of fingerprints belonging to Enrica Villablanca, the JBA's weapons expert.
JBA Plant false information on Carson Moss's computer. Plant false information propping up your cover on Carson Moss's computer. Moss is head of security and in charge of background checks.
Notes
🗣 Enemies can be neutralized, but not killed. [Xbox only]
🗣 Getting caught performing suspicious activities may result in serious consequences that will endanger the mission. [Xbox only]
🗣 The tracker shows the location of nearby RFID-equipped guards in the mini-map. [Xbox only]
📢 [Alarm Stage 1 or 2] New detection devices activated.
📢 [Alarm Stage 3 or 4] Offensive devices activated.
Pick Lock
🔑 [Alarm – Server Room] 4-pins: ↓→ ←↑ ↑→ ↓→ [Xbox only]
🔑 [PS2/GameCube/Wii] 3-pins: ←↑ ←↓ ↓→
Scan Fingerprints
🔎 [Emile Dufraisne – Terrorist 1] can be scanned where his room is located; on his radio clock and on newspapers near computer on Xbox version and on his radio clock and on computer keyboard in PS2/GameCube/Wii versions.
🔎 [Jamie Washington – Terrorist 2] can be scanned on the railing and on a garbage bag, close to where the mission begins on Xbox version and on computer keyboard in the warehouse and on a loader at the pier in PS2/GameCube/Wii versions.
🔎 [Enrica Villablanca – Terrorist 3] can be scanned where her room is located; on her radio clock and computer keyboard in PS2/GameCube/Wii versions and on comb by the bed and computer keyboard on Xbox version.
🔎 [Carson Moss – Terrorist 4] can be scanned where his room is located; on the railing at the entrance on the left in PS2/GameCube/Wii versions and on his computer on Xbox version.
🔎 [Billy Joe Sykes – Terrorist 5] can be scanned in Enrica's room on the table in PS2/GameCube/Wii versions and in server room on Xbox version. He also can be interrogated in this mission.
🔎 [Cole Yeagher – Terrorist 6] can be scanned on the railing behind at the starting position in PS2/GameCube/Wii versions and in workshop on security camera on the floor and on a tin can on the sink on Xbox version.

Overview[]

Sam Fisher was accepted into John Brown's Army after he helped Jamie Washington escape from Ellsworth Federal Penitentiary and return to the JBA's headquarters. After being accommodated, Fisher is able to enter into the JBA's restricted area and contact Third Echelon Director Irving Lambert. Lambert tells Fisher that his primary objective is to adjust four fuse boxes (located on the roof, near the entrance, on the docks, and in the warehouse) so the NSA can gather intelligence and keep tabs on what is happening inside.

After Fisher completed this, Lambert asked Fisher to access the server on the second floor to send a link to Fort Meade. This server also contained an email from Cole Yeagher to Massoud Ibn-Yussif, which confirms that Yeagher betrayed the JBA. Fisher can either send this letter to the JBA leader Emile Dufraisne, resulting in Yeagher's death, or to send the email to Third Echelon, allowing them to pick up Yeagher for interrogation. Fisher's opportunity objectives included scanning Enrica Villablanca's fingerprints for the NSA and accessing Carson Moss' computer to prop up Fisher's cover for the JBA.

Trivia[]

  • At JBA headquarters, Sam acts as on a real mission: he can stun and interrogate all terrorists. He also can force to surrender by terrorists. And he gets a launcher "SC-303", which shoots non-lethal cartridges.
    • If Sam saved Barnham in the previous mission, he will receive more gear from Lambert at the start of the mission.
    • The SC-303 Compact Launcher first appears in this mission, and is only appears in the two JBA HQ missions include bonus mission Bunker on PS2.
  • Carson Moss and BJ Sykes appear in this level patrolling around the warehouse section and docks respectively and can be knocked out or bypassed. They react the same as the normal JBA guards that patrol the level. They also can be interrogated.
  • An email from a computer in the warehouse indicates that they have located an entrance going to the underneath the JBA HQ. Which is later, used by Sam in the JBA HQ Part 2 mission (only in PS2/Gamecube/Wii versions).
  • A few tips in the form of training inserts use a part of the level that is missing in the versions for PS2/Gamecube/Wii.
  • On Xbox version, after receiving the fingerprints of any member from the JBA, additional fingerprints for scanning this member disappear.
  • Someone's fingerprints can be found on the trunk of a black car in the garage on Xbox version.
  • Someone's fingerprint is on a tin can at the starting position on Xbox version and on a tin can in workshop in PS2/Gamecube/Wii versions.
  • Even though you are only given non lethal equipment, you can still kill guards by dropping their bodies from the roof of the warehouse. Doing this with Moss or Sykes, however, will fail the mission as Lambert will contact Sam to abort the operation.
  • Collect all terrorists fingerprints to unlock all main profiles. It can be only once in this mission.

References[]

  1. Mission loading screen.
  2. JBA Headquarters - Part 1 (Version 2)/Data from computers.
  3. 3.0 3.1 The goal periodically arises throughout the game with the loss of complete trust of one of the sides.

Gallery[]

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