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Splinter Cell Wiki

Flip the Spy – report ID 2 in Gone Dark metagame.

Overview[]

Grim: A VORON agent in Chile reached out to one of our people, offering to defect and provide intel on VORON operations in South America. SMI gives this a high probability of being on the level. Apparently our walk-in says he wants to retire and worship the Great Penguin in peace. He...may be a little burned out.

Briggs: Bad news, Sam. Our man's transponder went offline during the meet with the VORON agent. Police found no sign of our guy and a dead Russian. Forensics did find one interesting thing - the dead man's pants had traces of a mineral called Kostylevite on them.

Charlie: Got some sat pix of the region that kostywhatever is from. Looks like there's a shiny new VORON op center there. I tapped their comms and guess what? They're talking about a high-value prisoner getting moved to a site called NERPA. What the hell's a nerpa?

Grim: Nerpa's the local name for the Lake Baikal seal, so that's where we're looking. We've got a hot candidate here, on the east shore, and the SMI's picking up signal from an OPSAT inside. If you think it's legit, we can go in and extract him, but if this goes bad, we're front page news. Want to risk it?

Choice[]

Briggs:

Briggs: Holding off was the right call. Friendlies picked up our guy in Belarus, where he escaped at a transfer point. They took his OPSAT off him, but he'd wiped it before they got him. Plus, he overheard some good HUMINT while he was being held. It's a win.