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Ellsworth Penitentiary – The Insertion is a first part of the Ellsworth Penitentiary (Coop) mission in Tom Clancy's Splinter Cell: Double Agent (Version 2).

Briefing[]

Part 1 – The Insertion: Infiltrate Ellsworth Federal Penitentiary via a local delivery company. Hide inside one of their trucks when they make their delivery to the prison.

Information[]

Primary Objectives
Reach cold chamber. Agents need to get inside the cold chamber. Since the shaft that leads to it is too cold. Agents first need to deactivate the freezer generator.
Reach truck.
Opportunity Objectives
Don't kill any guards.
Learn Delivery Time. Find out when the truck is expected to make its delivery by interrogating the delivery company's personnel.
Notes
📢 [Alarm Stage 1] Alarm stage one.
📢 [Alarm Stage 2] Alarm stage two – Enemies equipping body armor.
📢 [Alarm Stage 3] Alarm stage three – Enemies equipping helmets.
📢 [Alarm Stage 4] Alarm stage four – Full alert – Enemies fortifying positions.
Lock Pick
🔑 [Exit From Roof] 3-pins: ←↑ ←↓ ↑→

Equipment[]

SC-303 Compact Launcher Agent One Agent Two
Rubber Ammunition 15 bullets 15 bullets
Tranquilizer Ammunition 1 1
EMP Ammunition 2 2
Flash Grenade 3
Smoke Grenade 3
Adrenaline Syringe 2 2
💊 Medical Kit 1
SC Combat Knife
Universal Hacking Device
Code Descrabmling Module

Trivia[]

  • The Xbox version has secret characters: open the locked locker in the room near the end of the level by shooting it and take the gold coin. After inserting it into the soda machine, you will open the safe with a toy dog Muffin, who fell into a trap. Bring him food from the butchery and he will ask you to find his brother Pepperoni, who will be on the next mission. New notes will appear.

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