Over all BlackList is a good game, dont get me wrong. But i grew up playing Splinter Cell from the first all the way through i own them all and i still play them. But there are some things that i feel that BL just doesnt do well. Ill list the ones that i feel are the important ones.
Sams motivation: In Conviction you get the feeling that Sam just doesnt care about the greater good. So hes much more violent, he kills anyone between him and his goal thats not a clear civilin and doesnt think twice about it except on one certen level. But in BL your able to go non lethel, which is awsome im a Ghost player but i get the feeling that theres no story line purpose to do so other then for points.
The Balance is off: Ok so i know they brought back a lot of elements from all the previous games and its a great Balance. But i feel it could have been better, i was hoping for the option to have a launcher back. Yes i get the feeling that the Crossbow is used for that but i just dont feel its got the range thats needed and it feels clumsy game play wise trying to switch between bolts and between your side arm and rifle themselves. Also the thought of having to throw every gadget doesnt seem to fit the game its self, at least in my openion. It made since in Convection because Sam was on his own so he would have had to relie on himself to get the job done. But in BL you have a team and you have an Agency. So it doesnt really make since.
The Blasted Tri Roter: My FIRST thought when i saw this thing. Didnt they have this in Ghost Recon and didnt it work better? At least that one could be set to follow you around and provide an over head view to help you spot enemys. This thing is loud and the range sucks, its clumsy to use, and in my openion it doesnt really do the job. I would have liked to have the Spider-Bot.
on a smaller note: i miss the Balaclava not having one till that one point in the story just doesnt make since. Sam is a Splinter Cell, no ones supposed to know who he is, its been a main stay in the game for as long as i can remember, and yes i know you didnt have it in every mission in the past but it was always there when you needed it.