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What's on your mind?
I can't beat the game because when he attacks me toward the end I first hit 'E' to 'Grab' then when prompted I hit 'Mash' he kills me every time, I've tried various combinations of press once, press and hold, press repeatedly, nothing works, please help, I really love this game but it's so frustrating
i'm got some interesting japanese dub
Okay, it's safe to say that UbiSoft keeping Sam Fisher "forever young" messes with the potential timeline, but I'm trying to wrap my head around some of the dates. I don't have the full timeline I worked up here, but here's some basics....
Honorably discharged in 1996 from US Navy. Aside from the old "Splinter Cell Bible" saying he was enlisted rank and now they say he was an officer, that it's later said that Sam was "recently retired" in 2004. Now, presuming Sam has a military pension, that should mean 20 years of service (1976). Born 1957, that would make him 19 when he joined, BUT if he finished the US Naval Academy, he would really be around 22 (presuming 4 years of post high school education). Perhaps military people (particularly officers) can qualify for an "early retirement" at less than 20 years, but it's also possible "retired" means he just chose to stop being in the Navy.
Still, what's really hard to figure out is that if Sam was supposed to be a Navy Seal, that's 6 years of his life that's hard to account for...especially since it seems like he was doing field work for the CIA before the documented time he has as a SEAL. There's nothing saying he couldn't have done both...I believe military personal specializing in certain fields (particularly intelligence) get pulled into work for the alphabet agencies, but as a SEAL is constantly having to recertify in many areas of their training, I find it hard to believe that Sam could have worked excusively for the CIA in the field for very long before having to return to a base/stateside for mandatory recertification and training.
Anyone have some better insight on how Sam Fisher's "career" played out?
There is this unamed Colonel that Fisher grabs and interrogates, but I can't find his link. Could someone post it please?
I've been curious to find out if third echelon is real.?
I had an idea that I would join the military to ask and find out if it is real.im 15 so it will be a long research until I can be a seal. everything about this plot sound soo real and the theme and the story.i need all the help I can get to under stand this. The place I looked up like Valletta and Malta were real and Washington DC,I wanna know the truth behind this.even Blacklist was the same.in the games I played it so many times that I had to see and hear every details victor coste had to say in conviction.a lot of people said this is fake,I don't think so.
NATO aggression on Yugoslavia started in march not february.
I Just Wanna Say That.If You Stay Close To The Television In Penthouse.You Will See Pandora Tomorrow's Trailer And Behind That You Hear Some Noises.This Noise Actually Is A Music!!!
Please Tell Me How To Extract The Music From The Game???Or You Can Tell Me Any Way
Whenever I start up SpC Connviction, the atmosphere is great and all. But where is the Chaos of SpC3?
The most I'd note is that you have ass-kicking weapons, but no actual stealth. Agrees?
Every year video game developers from around the world meet at the E3 video game convention in Los Angeles to reveal their newest games. Ubisoft will hold a press conference on Monday at 2:30pm to discuss their upcoming games, which includes two Tom Clancy titles: Rainbow Six: Siege and The Division. Many fans are hoping to see another Tom Clancy game there as well, Splinter Cell. What do you guys think? Will Ubi announce another Splinter Cell game this year?
Thanks Stilhaus Kitchens for making me the happiest woman in Telford. I love the kitchen, thanks, Mandy Rowbottom.
Stilhaus Kitchens Reviews
do he hate the USA Why questions
Why does he beat up sam at the end and he beats him up quite a lot before sam defeats him. If sam is a splinter cell then why did he not beat sadiq easily in hand to hand combat.
Just a curious thing to discuss/consider. I had always thought Chemical Engineering (Reasons being The Engineers use VX Nerve Gas) but does anyone know or would like to add their own opinions?
I just started playing Splinter Cell, busy with the first one of the trilogy (pc version) and I find myself stuck at the Chinese embassy in Sanyong. How do I get up on the roof to meet the CIA agent? I have disabled everyone on the ground and underground, but can't find a way up on the roof! Please help! Many thanks.
Over all BlackList is a good game, dont get me wrong. But i grew up playing Splinter Cell from the first all the way through i own them all and i still play them. But there are some things that i feel that BL just doesnt do well. Ill list the ones that i feel are the important ones.
Sams motivation: In Conviction you get the feeling that Sam just doesnt care about the greater good. So hes much more violent, he kills anyone between him and his goal thats not a clear civilin and doesnt think twice about it except on one certen level. But in BL your able to go non lethel, which is awsome im a Ghost player but i get the feeling that theres no story line purpose to do so other then for points.
The Balance is off: Ok so i know they brought back a lot of elements from all the previous games and its a great Balance. But i feel it could have been better, i was hoping for the option to have a launcher back. Yes i get the feeling that the Crossbow is used for that but i just dont feel its got the range thats needed and it feels clumsy game play wise trying to switch between bolts and between your side arm and rifle themselves. Also the thought of having to throw every gadget doesnt seem to fit the game its self, at least in my openion. It made since in Convection because Sam was on his own so he would have had to relie on himself to get the job done. But in BL you have a team and you have an Agency. So it doesnt really make since.
The Blasted Tri Roter: My FIRST thought when i saw this thing. Didnt they have this in Ghost Recon and didnt it work better? At least that one could be set to follow you around and provide an over head view to help you spot enemys. This thing is loud and the range sucks, its clumsy to use, and in my openion it doesnt really do the job. I would have liked to have the Spider-Bot.
on a smaller note: i miss the Balaclava not having one till that one point in the story just doesnt make since. Sam is a Splinter Cell, no ones supposed to know who he is, its been a main stay in the game for as long as i can remember, and yes i know you didnt have it in every mission in the past but it was always there when you needed it.
So, Ubisoft has this F2Play game called Ghost Recon: Online, if you haven't heard of it, and had a cross-over patch thing that features Splinter Cell-themed gear that are based on factions within the series, which are; Fourth Echelon (Assault armor Kit), Shadownet (Recon's armor kit), and Upsilon (Specialist's Armor Kit), along with a still ambiguous storyline (Ghosts team up with Fourth Echelon agents to take down Phantoms, some equally ambiguous antagonists who are out to kill Ghosts for some reason.).
My question is that should these be included in some way here, since they are official cross-overs between two games made by the same company?
The last two pictures of this article are NOT that of a Voron spy. These NPCs are in fact, Qods Force, first seen in the Private Estate level, and seen later in other missions in the campaign including Qods Force HQ and the LNG Terminal. The suits they wear themselves are also different, having a different harness design especially when viewing from the back of a Qods ragdoll.
Can anyone fix this?
So the Alpha Suit and Raven Suit give you armour from what I've seen with my own eyes, no stealth?
The theme is cool and all but still, they could've made it dynamic.
The customization pack is not worth it. If I wanted $200,000 I could easily get about $300,000-$600,000 through completely Ghosting one mission, and goggles with light blue lights. smh
What could be changed:
Dynamic theme, 10 Uplay points; $1,000,000 with all upgrades to Paladin, 50 Uplay points; Alpha and Raven Ops suit with stealth enhancers, 45 Uplay points;
More actions as well such as:
Complete Splinter Cell: Blacklist without getting detected on Perfectionist difficulty. A well earned 100 Uplay points
Make a $3,500,000 profit from CO-OP or Spies Vs Mercs. 50 Uplay points
Get every upgrade. 30 Uplay points.