What's on your mind?
Soooo... I was playing through Splinter Cell : Blacklist on another play through since it recently became backwards compatible on Xbox One when I noticed something.
The USBs you can recover on Paladin HUB unlocks concept artwork to view at your leisure were always a fun thing to do. But I recently noticed something. There is a set of four concept art images at the bottom of the unlockable list marked as [REDACTED] - Undisclosed Location. Which I found odd as the scenery doesn't show off anywhere in the actual game of Blacklist.
At first I figured this was a locale in one of the SpiderBot missions, but then I realized that I don't have that game so I should not have any of it's unlockables. Then I figured it was likely to be the cut mission given by Mikhail Andreyevitch Losokov "Kestrel" when he awoke; but that all was cut dialogue from the game. But then I asked myself: "what if this is new content?"
Blacklist recently became backwards compatible and there is some news that there is to be an announcement of SC : Omega Protocol as the sequel to Blacklist. So what if these four images are a hint of sorts hidden in Blacklist for players to discover that may be the location of the first mission?
But then again, it also seems to be a South-American locale in these images so it may just be a hint to Sam's crossover event with Ghost Recon : Wildlands, but still who knows.
Any thoughts anyone?
I'd like to have a list for good youtube retrospectives/comparisons/History of videos.
This one is new and really good:
Nick930 - History of Splinter Cell (2002 - 2019)
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I can't beat the game because when he attacks me toward the end I first hit 'E' to 'Grab' then when prompted I hit 'Mash' he kills me every time, I've tried various combinations of press once, press and hold, press repeatedly, nothing works, please help, I really love this game but it's so frustrating
i'm got some interesting japanese dub
http://www.finder.com.au/complete-list-of-games-for-e3-2016-over-200-titles There's Splinter Cell: Aftermath among the list.
Okay, it's safe to say that UbiSoft keeping Sam Fisher "forever young" messes with the potential timeline, but I'm trying to wrap my head around some of the dates. I don't have the full timeline I worked up here, but here's some basics....
Honorably discharged in 1996 from US Navy. Aside from the old "Splinter Cell Bible" saying he was enlisted rank and now they say he was an officer, that it's later said that Sam was "recently retired" in 2004. Now, presuming Sam has a military pension, that should mean 20 years of service (1976). Born 1957, that would make him 19 when he joined, BUT if he finished the US Naval Academy, he would really be around 22 (presuming 4 years of post high school education). Perhaps military people (particularly officers) can qualify for an "early retirement" at less than 20 years, but it's also possible "retired" means he just chose to stop being in the Navy.
Still, what's really hard to figure out is that if Sam was supposed to be a Navy Seal, that's 6 years of his life that's hard to account for...especially since it seems like he was doing field work for the CIA before the documented time he has as a SEAL. There's nothing saying he couldn't have done both...I believe military personal specializing in certain fields (particularly intelligence) get pulled into work for the alphabet agencies, but as a SEAL is constantly having to recertify in many areas of their training, I find it hard to believe that Sam could have worked excusively for the CIA in the field for very long before having to return to a base/stateside for mandatory recertification and training.
Anyone have some better insight on how Sam Fisher's "career" played out?
There is this unamed Colonel that Fisher grabs and interrogates, but I can't find his link. Could someone post it please?
I've been curious to find out if third echelon is real.? I had an idea that I would join the military to ask and find out if it is real.im 15 so it will be a long research until I can be a seal. everything about this plot sound soo real and the theme and the story.i need all the help I can get to under stand this. The place I looked up like Valletta and Malta were real and Washington DC,I wanna know the truth behind this.even Blacklist was the same.in the games I played it so many times that I had to see and hear every details victor coste had to say in conviction.a lot of people said this is fake,I don't think so.
I Just Wanna Say That.If You Stay Close To The Television In Penthouse.You Will See Pandora Tomorrow's Trailer And Behind That You Hear Some Noises.This Noise Actually Is A Music!!!
Please Tell Me How To Extract The Music From The Game???Or You Can Tell Me Any Way
Whenever I start up SpC Connviction, the atmosphere is great and all. But where is the Chaos of SpC3?
The most I'd note is that you have ass-kicking weapons, but no actual stealth. Agrees?
Every year video game developers from around the world meet at the E3 video game convention in Los Angeles to reveal their newest games. Ubisoft will hold a press conference on Monday at 2:30pm to discuss their upcoming games, which includes two Tom Clancy titles: Rainbow Six: Siege and The Division. Many fans are hoping to see another Tom Clancy game there as well, Splinter Cell. What do you guys think? Will Ubi announce another Splinter Cell game this year?
Just a curious thing to discuss/consider. I had always thought Chemical Engineering (Reasons being The Engineers use VX Nerve Gas) but does anyone know or would like to add their own opinions?
I just started playing Splinter Cell, busy with the first one of the trilogy (pc version) and I find myself stuck at the Chinese embassy in Sanyong. How do I get up on the roof to meet the CIA agent? I have disabled everyone on the ground and underground, but can't find a way up on the roof! Please help! Many thanks.
Over all BlackList is a good game, dont get me wrong. But i grew up playing Splinter Cell from the first all the way through i own them all and i still play them. But there are some things that i feel that BL just doesnt do well. Ill list the ones that i feel are the important ones.
Sams motivation: In Conviction you get the feeling that Sam just doesnt care about the greater good. So hes much more violent, he kills anyone between him and his goal thats not a clear civilin and doesnt think twice about it except on one certen level. But in BL your able to go non lethel, which is awsome im a Ghost player but i get the feeling that theres no story line purpose to do so other then for points.
The Balance is off: Ok so i know they brought back a lot of elements from all the previous games and its a great Balance. But i feel it could have been better, i was hoping for the option to have a launcher back. Yes i get the feeling that the Crossbow is used for that but i just dont feel its got the range thats needed and it feels clumsy game play wise trying to switch between bolts and between your side arm and rifle themselves. Also the thought of having to throw every gadget doesnt seem to fit the game its self, at least in my openion. It made since in Convection because Sam was on his own so he would have had to relie on himself to get the job done. But in BL you have a team and you have an Agency. So it doesnt really make since.
The Blasted Tri Roter: My FIRST thought when i saw this thing. Didnt they have this in Ghost Recon and didnt it work better? At least that one could be set to follow you around and provide an over head view to help you spot enemys. This thing is loud and the range sucks, its clumsy to use, and in my openion it doesnt really do the job. I would have liked to have the Spider-Bot.
on a smaller note: i miss the Balaclava not having one till that one point in the story just doesnt make since. Sam is a Splinter Cell, no ones supposed to know who he is, its been a main stay in the game for as long as i can remember, and yes i know you didnt have it in every mission in the past but it was always there when you needed it.